Concept art, work in progress
Shipping Supereme
The world fell apart. The ships still come. Build a harbour yard from rubble, fill every hold before it sails, and decide who your cargo really serves.
About the game
A merchant's game with an industrialist's itch
You arrive at a broken harbour with a pickaxe. Ships dock on a weekly timetable, each with a manifest: twelve wrapped loaves, forty copper ingots, a crate of tools. Fill the hold before it sails and you earn money and standing. Miss it and that partner remembers.
Mine ore and stone, grow crops, then feed them through machines you place yourself: mixers, ovens, smelters, forges. Link neighbouring machines and goods flow down the chain on their own. Chutes, cranes and conveyors turn a few benches into a working factory that loads the ships for you.
Standing brings bigger ships and new trade partners, and every shipment tilts the balance of a world still recovering from the collapse. Not every partner is what they seem.
What you'll do
Fill the manifest
Ships arrive on schedule with orders by the unit. Pack crates, carry them to the loading zone, and get the hold full before the horn sounds.
Build real production chains
Flour becomes dough becomes bread. Ore becomes ingots becomes tools. Better equipment changes which steps a chain needs.
Automate it, step by step
Start by hand, then link machines, bridge them with chutes, and finish with a factory hall feeding the dock crane.
Earn your reputation
Standing with each partner unlocks bigger ships and better contracts. A missed ship costs you, but nothing ends the game.
Meet the harbour
Captains and townsfolk have stories, quests and long memories. The dangerous places guarding rare materials are the only places that fight back.
Choose who you ship for
Every shipment shifts the balance of the world. One final massive shipment decides how it ends.
Concept art
The style frame and model sheets the game's 3D models are built from.
All images are concept art for a game in development and may not reflect the final game.